interface KillDto {
    assistants: string[];
    finishingDamage: FinishingDamageDto;
    killer: string;
    playerLocations: PlayerLocationsDto[];
    timeSinceGameStartMillis: number;
    timeSinceRoundStartMillis: number;
    victim: string;
    victimLocation: LocationDto;
}

Properties

assistants: string[]
finishingDamage: FinishingDamageDto
killer: string
playerLocations: PlayerLocationsDto[]
timeSinceGameStartMillis: number
timeSinceRoundStartMillis: number
victim: string
victimLocation: LocationDto