assetPath
assetPath: string
background
background: string
backgroundGradientColors
backgroundGradientColors: string[]
bustPortrait
bustPortrait: string
developerName
developerName: string
displayIcon
displayIcon: string
displayIconSmall
displayIconSmall: string
fullPortrait
fullPortrait: string
fullPortraitV2
fullPortraitV2: string
isAvailableForTest
isAvailableForTest: boolean
isBaseContent
isBaseContent: boolean
isFullPortraitRightFacing
isFullPortraitRightFacing: boolean
isPlayableCharacter
isPlayableCharacter: boolean
killfeedPortrait
killfeedPortrait: string
recruitmentData
recruitmentData: {
counterId: string;
endDate: string | Date;
levelVpCostOverride: number;
milestoneId: string;
milestoneThreshold: number;
startDate: string | Date;
useLevelVpCostOverride: boolean;
}
voiceLines
voiceLines: {
maxDuration: number;
mediaList: {
id: number;
wave: string;
wwise: string;
}[];
minDuration: number;
}