weaponStats
weaponStats: {
adsStats: {
burstCount: number;
fireRate: number;
firstBulletAccuracy: number;
runSpeedMultiplier: number;
zoomMultiplier: number;
};
airBurstStats: {
burstDistance: number;
shotgunPelletCount: number;
};
altFireType: string;
altShotgunStats: {
burstRate: number;
shotgunPelletCount: number;
};
damageRanges: {
bodyDamage: number;
headDamage: number;
legDamage: number;
rangeEndMeters: number;
rangeStartMeters: number;
}[];
equipTimeSeconds: number;
feature: string;
fireMode: string;
fireRate: number;
firstBulletAccuracy: number;
magazineSize: number;
reloadTimeSeconds: number;
runSpeedMultiplier: number;
shotgunPelletCount: number;
wallPenetration: string;
}