AllMUCName
AllMUCName: string
ConnectionDetails
ConnectionDetails: {
GameClientHash: number;
GameServerHost: string;
GameServerHosts: string[];
GameServerObfuscatedIP: number;
GameServerPort: number;
PlayerKey: string;
}
GamePodID
GamePodID: string
IsReconnectable
IsReconnectable: boolean
MatchmakingData
MatchmakingData: {
IsRanked: boolean;
QueueID: string;
}
Players
Players: {
CharacterID: string;
IsAssociated: boolean;
IsCoach: boolean;
PlayerIdentity: {
AccountLevel: number;
HideAccountLevel: boolean;
Incognito: boolean;
PlayerCardID: string;
PlayerTitleID: string;
PreferredLevelBorderID: string;
Subject: string;
};
SeasonalBadgeInfo: {
LeaderboardRank: number;
NumberOfWins: number;
Rank: number;
SeasonID: string;
WinsByTier: any;
};
Subject: string;
TeamID: string;
}[]
PostGameDetails
PostGameDetails: {
Players: {
Subject: string;
}[];
Start: Date;
}
ProvisioningFlow
ProvisioningFlow: string
TeamMatchToken
TeamMatchToken: string
TeamMUCName
TeamMUCName: string
TeamVoiceID
TeamVoiceID: string