interface LoadoutGunWithCharm {
    Attachments: any[];
    CharmID: string;
    CharmInstanceID: string;
    CharmLevelID: string;
    ChromaID: string;
    ID: string;
    SkinID: string;
    SkinLevelID: string;
}

Hierarchy (view full)

Properties

Attachments: any[]
CharmID: string
CharmInstanceID: string
CharmLevelID: string
ChromaID: string
ID: string
SkinID: string
SkinLevelID: string