interface Match {
    AllyTeam: PreGame.Team;
    altModesFlagADA: boolean;
    BannedMapIDs: any[];
    CastedVotes: any;
    EnemyTeam: any;
    EnemyTeamLockCount: number;
    EnemyTeamSize: number;
    GamePodID: string;
    ID: string;
    IsRanked: boolean;
    LastUpdated: Date;
    MapID: string;
    MapSelectPool: any[];
    MapSelectStep: number;
    MapSelectSteps: any[];
    MatchCoaches: any[];
    Mode: string;
    MUCName: string;
    ObserverSubjects: any[];
    PhaseTimeRemainingNS: number;
    PregameState: string;
    ProvisioningFlowID: string;
    QueueID: string;
    RosterMetadata: any;
    StepTimeRemainingNS: number;
    Team1: string;
    TeamMatchToken: string;
    Teams: PreGame.Team[];
    TournamentMetadata: any;
    Version: number;
    VoiceSessionID: string;
}

Properties

AllyTeam: PreGame.Team
altModesFlagADA: boolean
BannedMapIDs: any[]
CastedVotes: any
EnemyTeam: any
EnemyTeamLockCount: number
EnemyTeamSize: number
GamePodID: string
ID: string
IsRanked: boolean
LastUpdated: Date
MapID: string
MapSelectPool: any[]
MapSelectStep: number
MapSelectSteps: any[]
MatchCoaches: any[]
Mode: string
MUCName: string
ObserverSubjects: any[]
PhaseTimeRemainingNS: number
PregameState: string
ProvisioningFlowID: string
QueueID: string
RosterMetadata: any
StepTimeRemainingNS: number
Team1: string
TeamMatchToken: string
Teams: PreGame.Team[]
TournamentMetadata: any
Version: number
VoiceSessionID: string